Yep. They look good with the models and they scale well with the other buildings I have. The company that makes the puzzles is called CubicFun. The puzzles take a few hours to put together, but that is a fun activity in itself.
I have a HUGE number of these buildings, most just spray-painted (the desert ones with the textured paint). You do just a bit of work to them and make them look a *LOT* better. I let the gamecraft mini guy know how great they are, and will be trying many of these techniques myself when I start working on them again.
When I started this, I wanted to make something that felt special to me, given my love for this setting. I still hold out hope that we will be seeing the remainder of our models so that I can jump back into this. Right now I'm sort of doing what I have at a trickle pace and not buying anything new.
I'm glad that I inspired you, though. If you come up with any other customizing techniques, please share them.
Though my interest in RRT has waned significantly, mostly due to the hostile community (maybe wave 2 will change that) I'll be attempting most of these with my dozens of buildings I use for microarmor. You did pretty simple stuff in most cases, and it was really easy to do.
Small plastic strips on the sides give the buildings a bit more depth, are super simple, AND hide those annoying seams.
The floor tiles on the balconies again, simple (if I can find that plastic), and looks *great*.
The roof details require some vision, but they are super simple and REALLY add to the buildings! I'm not sure of the little flower boxes, and may just put a drop of green there with some color in it, but I may try what you've done, it looks great.
And using the extra parts, woot!
I think the only thing I'd do differently is the windows. They come empty, but small sheets of plastic can be laid behind them with a + painted on them (with a pen) and I *think* it'd look great, and be super simple. Plus, I've seen some texturing techniques where small silhouettes of curtains/people/etc could be placed in the windows (like www.shamusyoung.com/twentysidedtale/images/pixelcity_windows7.jpg) to make it even better. Plus, they'd be easy to light up with a tea light
Great stuff though, nice to see something I *think* can do. I still need to finish all my gc buildings tho, have about 20 that still need some work, and one of those is that twin tower with the dome in the middle thing and I need to do right and finish it, as once its together I can't get to the inside anymore.
That is incredibly well done and far superior to the Drop Zone Commander buildings I am using now. I was just thinking that a damaged looking building with clear windows would look neat with one of those flickering tea lights. Half the fun is seeing all the other projects in the background. I still would really like to see the MD for buildings to be higher so they would need significant firepower or a couple turns to demolish. Especially after all that hard work.
A revolution is an idea which has found its bayonets. Napoleon Bonaparte
Some GameCraft resin buildings that I've started work on.
Hey,,, it's Allen from GameCraft. I'm sorry to see that building has some bent parts. Perhaps it got very hot in shipping or was not 100% cured when it went into the box. You can easily fix that by dipping those corners into boiling water for a few seconds and then straightening them out out by hand and let them cool again. They should stay straight after that.
Thanks, Allen. I enjoyed working on them. The bent corners weren't an issue for me, since they were uniformly curved. Even though this project is on indefinite hold for me, I still enjoy browsing your website to see what you are up to. Have you considered making buildings for periods before the 20th century?