***These are used as flankers and harassers to either funnel the enemy towards the center firing lanes or to cause the enemy to split and pursue. Once engaged, split the 4 into 2 flights of 2 and benefit from the close formation bonus.
***The line holders and primary punishers. Use this unit as a center armored force, in cover early on if available and then marching as a clean up crew late game.
Fire Support Destroid Squadron (2 Phalanxes, 2 Defenders) W/ Command Destroid
***Use as a Flank Denial unit to force the enemy to be cautious or deploy completely away. Deal out massive amounts of damage from afar or, if the enemy moves away, boost speed and maneuver for late game flanks and line busting.
Spartan Destroid upgrade (2 Spartans)
*** add to either Destroid unit depending on the tendency of your enemy. For me, best suited with the Fire Support unit as a close support option and late game charger. If with fire support, make one spartan the Command Destroid
To this point, the list has worked well. Healthy firepower, good maneuverability, and a descent assortment of models and abilities. Enjoy!